![]() ![]() ![]() I generally have 3-6 days still remaining by the time I finish my settlements. What you wrote, is a very generic work schedule, but it really depends on what production items are needed, and when, as to how you should proceed. The quest rewards consist of items for the players main city, like coins, supplies, Forge Points and Self-Aid Kits. If you have a town that has very few Axes required though-out the entire Settlement, you may want to increase Axe production so you have all the Axes you need, and then demolish them, making space for other buildings. Finish all 20 quests presented by Ragnar Lodbrok to finish the Viking settlement. Lastly they take so damn long to to for myself anyrate I only did one settlement for each of my cities and I have 0 plans to add more of them. Mughal is for a forge point passive style. But normally, I start with 2 goods buildings at beginning (only briefly go down to 1 goods building if I dont get a 4X bonus on the first productions) and then slowly get to 5 goods buildings by the end of the. Each settlement favors a certain type of play style. Replacing shacks with huts is more important than opening the expansions after Mead is unlocked, since you can increase population and increase space, so you build a couple more shrinesĪlso, what is very important to watch the whole way through, is many goods do you need for the next 2 or 3 unlocks, because it may mean you should be building a 2nd Mead, or 2nd Horns, and generate enough resources to unlock 2 or even a 3rd tech all at once. The number of goods buildings you can support is dependent on how much coin you can produce (coin is the bottleneck of the settlement). I would disagree with a few things you have here.įirst off, the Production that opens 3 expansions should be Mead or Horn - it all depends on how much Mead is required to unlock the Hut and Beast Hunter. ![]()
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